000 00721nam a2200217 4500
001 itec_55969
003 DLC
008 ///////////////cc //////////////////itec//
020 _a9781613630235
035 0 0 _a55969
050 _aHF5415 W491
100 0 _aBACH KEVIN
240 _aPOSGRADO LILIANA
245 1 0 _aFOR THE WIN. HOW GAME THINKING CAN REVOLUTIONIZE YOUR BUSSINESS
250 _a1 PRIMERA EDIC
260 _aMEXICO D.F.
300 _a144 PAG.
504 _aINCLUYE ÍNDICE
650 _a1. INTRODUCTION: WHY CAN´T BUSSINESS BE FUN?2. LEVEL 1. GETTING INTO THE GAME: AN INTRODUCTION TO GAMIFICATION3. LEVEL 2: GAE THINKING: LEARNING TO THINK LIKE A GAME DESIGNERÌ
942 _2lcc
_cBK
999 _c46920
_d46920